# Reaver Spirit

- **Level**: 3 enchantment
- **Classes**: Cleric, Druid, Ranger
- **Casting Time**: 1 action
- **Range**: 30 feet
- **Components**: V, S
- **Duration**: Concentration, up to 1 minute
- **Source**: [Deep Magic 5e](https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/)

You inspire allies to fight with the savagery of berserkers. You and any allies you can see within range have advantage on Strength checks and Strength saving throws; resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks; and a +2 bonus to damage with melee weapons.

When the spell ends, each affected creature must succeed on a Constitution saving throw or gain 1d4 levels of exhaustion.

**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 4th level or higher, the bonus to damage increases by 1 for each slot level above 2nd.
