# Last Rays of the Dying Sun

- **Level**: 7 evocation
- **Classes**: Sorcerer, Wizard
- **Casting Time**: 1 action
- **Range**: 40 feet
- **Components**: V, S
- **Duration**: Instantaneous
- **Source**: [Deep Magic 5e](https://koboldpress.com/kpstore/product/deep-magic-for-5th-edition-hardcover/)

A burst of searing heat explodes from you, dealing 6d6 fire damage to all enemies within range. Immediately afterward, a wave of frigid cold rolls across the same area, dealing 6d6 cold damage to enemies. A creature that makes a successful Dexterity saving throw takes half the damage.

**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 8th or 9th level, the damage from both waves increases by 1d6 for each slot level above 7th.
