# Magic Weapon

- **Level**: 2 Transmutation
- **Classes**: Cleric, Paladin, Wizard
- **Casting Time**: 1 bonus action
- **Range**: Touch
- **Components**: V, S
- **Duration**: Concentration, up to 1 hour
- **Source**: [5.1 SRD (D&D 2014)](../../../srds/SRD_CC_v5.1.pdf)

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
