# Swarm, Biting Gnat

*Medium* *Beast* *unaligned*

- **Armor Class:** 13
- **Hit Points:** 16 (3d8+3)
- **Speed:** walk 10 ft. climb 10 ft. fly 30 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 360

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 2 (-4) | 17 (+3) | 12 (+1) | 1 (-5) | 10 (+0) | 1 (-5) |

- **Skills:** perception +0
- **Damage Resistances:** bludgeoning, piercing, slashing
- **Condition Immunities:** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
- **Senses:** passive Perception 10
- **Languages:** —

### Special Abilities

- **Blood Sense:** Can pinpoint by scent the location of warm-blooded creatures within 20' of it.
- **Distracting Buzz:** A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats' wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature's save is successful the creature is immune to the swarm's Distracting Buzz for the next 10 min.
- **Swarm:** Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can't regain hp or gain temp hp.

### Actions

- **Bites:** Melee Weapon Attack: +5 to hit 0' 1 tgt in the swarm's space. 5 (2d4) piercing damage or 2 (1d4) piercing damage if the swarm has half its hp or fewer. The target must make DC 11 Con save or become blinded for 1 min. The target can re-save at end of each of its turns success ends effect on itself. Alternatively target can use action to clear its eyes of the insects ending effect.


