# Musk Deer

*Tiny* *Beast* *unaligned*

- **Armor Class:** 13
- **Hit Points:** 17 (5d4+5)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 282

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 4 (-3) | 16 (+3) | 12 (+1) | 2 (-4) | 14 (+2) | 7 (-2) |

- **Skills:** perception +2
- **Condition Immunities:** poisoned
- **Senses:** passive Perception 12
- **Languages:** —

### Actions

- **Bite:** Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage.

### Bonus Actions

- **Musk (Recharge: Short/Long Rest):** Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk.
- **Sprinter:** Takes the Dash action.


