# Living Soot

*Large* *Elemental* *neutral*

- **Armor Class:** 15
- **Hit Points:** 142 (15d10+60)
- **Speed:** walk 0 ft. fly 50 ft.
- **Challenge Rating:** 7 (2,900 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 263

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 20 (+5) | 19 (+4) | 6 (-2) | 10 (+0) | 8 (-1) |

- **Skills:** perception +0
- **Damage Immunities:** fire, poison
- **Damage Resistances:** nonmagic B/P/S attacks
- **Condition Immunities:** exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- **Senses:** darkvision 60', passive Perception 10
- **Languages:** Auran, Ignan, Terran

### Special Abilities

- **Brittle:** If it takes cold it partially freezes; its speed is reduced by 10 ft. and its AC is reduced by 2 until end of its next turn.
- **Choking Air Form:** Can enter a hostile creature's space and stop there and it can move through a space as narrow as 1ft. wide with o squeezing. In addition when creature starts turn in same space as soot creature: 7 (2d6) poison and be unable to breathe until it starts its turn outside soot's space (DC 15 Con negates).
- **Elemental Nature:** Doesn't require air food drink or sleep.
- **False Appearance:** While motionless indistinguishable from tangled mass of blackened dusty webbing.

### Actions

- **Multiattack:** Two Slams or one Slam and one Constrict.
- **Slam:** Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage + 7 (2d6) poison.
- **Constrict:** Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) bludgeoning damage and target is grappled (escape DC 15). Until this grapple ends target is restrained and soot can't Constrict another target.
- **Engulfing Sootstorm (Recharge 4-6):** Spins violently in place spreading out tendrils of thick poisonous ash. Each creature within 20' of it:21 (6d6) poison and speed is halved (DC 15 Dex half damage and speed isn't reduced). Speed reduction lasts until creature uses action cleaning off the ash.


