# Gullkin Hunter

*Medium* *Humanoid* *any alignment*

- **Armor Class:** 14 (natural armor)
- **Hit Points:** 45 (7d8+14)
- **Speed:** walk 20 ft. fly 30 ft. swim 30 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 223

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |

- **Skills:** perception +2
- **Senses:** passive Perception 14
- **Languages:** Aquan, Common

### Special Abilities

- **Hold Breath:** The gullkin can hold its breath for 5 min.

### Actions

- **Multiattack:** One Beak and one Shortsword or two Shortbows.
- **Beak:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage.
- **Shortsword:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage.
- **Shortbow:** Ranged Weapon Attack: +5 to hit 80/320' one target 6 (1d6+3) piercing damage.
- **Tempest Breath (Recharges: Short/Long Rest):** Exhales lungful of air in 15 ft. cone. Each creature in that area pushed up to 15 ft. away from gullkin (DC 12 Str negates).

### Bonus Actions

- **Mark Quarry (Recharges: Short/Long Rest):** Marks a creature as its quarry. Whenever hunter hits marked creature with weapon attack deals extra 1d6 damage to target.


