# Asp Vine

*Medium* *Plant* *unaligned*

- **Armor Class:** 13 (natural armor)
- **Hit Points:** 55 (10d8+10)
- **Speed:** walk 10 ft.
- **Challenge Rating:** 4 (1,100 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 45

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 12 (+1) | 12 (+1) | 1 (-5) | 3 (-4) | 1 (-5) |

- **Skills:** perception +-4
- **Damage Resistances:** bludgeoning, piercing
- **Condition Immunities:** blinded, deafened, frightened
- **Senses:** blindsight 30' (blind beyond), passive Perception 6
- **Languages:** —

### Special Abilities

- **False Appearance:** While motionless indistinguishable from normal cluster of vines.

### Actions

- **Multiattack:** Four Vine attacks.
- **Vine:** Melee Weapon Attack: +6 to hit, 5 ft., one target, 4 (1d4+2) piercing damage and 5 (2d4) poison and the target must make DC 14 Con save or be poisoned for 1 min. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the target is restrained and must succeed on a new save each round it remains grappled or take another 5 (2d4) poison. The asp vine can grapple up to four targets at a time though it can still make vine attacks vs. other targets even if it has four grappled opponents.


