# Angel, Haladron

*Tiny* *Celestial* *lawful good*

- **Armor Class:** 13 (natural armor)
- **Hit Points:** 28 (8d4+8)
- **Speed:** walk 0 ft. fly 60 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [Tome of Beasts 3](https://koboldpress.com/kpstore/product/tome-of-beasts-3-for-5th-edition/) page 23

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |

- **Skills:** perception +2
- **Damage Resistances:** radiant
- **Condition Immunities:** exhaustion, poisoned, prone, unconscious
- **Senses:** darkvision 60', passive Perception 12
- **Languages:** Celestial, Common, telepathy 30'

### Special Abilities

- **Flyby:** The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.
- **Immortal Nature:** Doesn't require food drink or sleep
- **Immutable Form:** Immune: form-altering spells/effects.

### Actions

- **Bolt of Law:** Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
- **Stitch (3/Day):** The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.


