# Young Spinosaurus

*Huge* *Beast* *Unaligned*

- **Armor Class:** 14 (natural armor)
- **Hit Points:** 105 (10d12 + 40)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 5 (1,800 XP)
- **Source:** [Tome of Beasts 2023](https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/) page 104

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 21 (+5) | 11 (+0) | 19 (+4) | 2 (-4) | 11 (+0) | 8 (-1) |

- **Skills:** Perception +3
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** False
- **Senses:** passive Perception 13
- **Languages:** —

### Special Abilities

- **Hold Breath:** The spinosaurus can hold its breath for 1 hour.
- **Reptilian Affinity:** The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn't function if the spinosaurus's rider or tamer directs it to attack.

### Actions

- **Multiattack:** The spinosaurus makes one Bite attack and one Claw attack.
- **Bite:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target.
- **Claw:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.
