# Stuhac

*Medium* *Fiend* *Neutral Evil*

- **Armor Class:** 18 (natural armor)
- **Hit Points:** 209 (22d8 + 110)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 13 (10,000 XP)
- **Source:** [Tome of Beasts 2023](https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/) page 351

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 22 (+6) | 18 (+4) | 20 (+5) | 12 (+1) | 16 (+3) | 15 (+2) |

- **Saving Throws**: Str +11, Dex +9, Con +10, Cha +7
- **Skills:** Deception +12
- **Damage Vulnerabilities:** False
- **Damage Immunities:** cold, poison
- **Damage Resistances:** acid, fire, lightning; bludgeoning and piercing from nonmagical attacks
- **Condition Immunities:** poisoned
- **Senses:** darkvision 60 ft., passive Perception 13
- **Languages:** Abyssal, Common, Infernal, telepathy 120 ft.

### Special Abilities

- **Mountain Walk:** The stuhac can move across and climb rocky surfaces without needing to make an ability check. Additionally, difficult terrain composed of rocks or rocky debris doesn't cost it extra movement.
- **Standing Leap:** The stuhac's long jump is up to 30 feet and tis high jump is up to 15 feet, with or without a running start.

### Actions

- **Multiattack:** The stuhac can use Hobble. It then makes one Bite attack and two Claw attacks.
- **Bite:** Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.
- **Claw:** Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 6) slashing damage.
- **Hobble:** The stuhac telekinetically tears the tendons and ligaments of one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 10 feet. The stuhac can't reduce a creature's speed below 0 feet with this action. This reduction lasts until the creature finishes a long rest or until removed by the greater restoration spell or similar magic.
- **Illusory Appearance:** The stuhac covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the stuhac takes a bonus action to end it or if the stuhac dies.
