# Ratfolk

*Small* *Humanoid* *Neutral*

- **Armor Class:** 14 (studded leather)
- **Hit Points:** 17 (5d6)
- **Speed:** walk 10 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** [Tome of Beasts 2023](https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/) page 302

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |

- **Skills:** Perception +2
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** False
- **Senses:** darkvision 60 ft., passive Perception 12
- **Languages:** Common

### Special Abilities

- **Nimbleness:** The ratfolk can move through the space of any Medium or larger hostile creature, and such a space isn't difficult terrain for the ratfolk.
- **Pack Tactics:** The ratfolk has advantage on attack rolls against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally isn't incapacitated.

### Actions

- **Dagger:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
- **Light Crossbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
