# Noctiny

*Medium* *Humanoid* *Neutral Evil*

- **Armor Class:** 13 (studded leather)
- **Hit Points:** 52 (8d8 + 16)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** [Tome of Beasts 2023](https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/) page 287

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |

- **Skills:** 
- **Damage Vulnerabilities:** False
- **Damage Immunities:** False
- **Damage Resistances:** False
- **Condition Immunities:** frightened
- **Senses:** passive Perception 10
- **Languages:** Common

### Special Abilities

- **Eldritch Weapons:** The noctiny's weapon attacks are magical. When the noctiny hits with any weapon, the weapon deals an extra 1d6 force damage (included in the attack).
- **Magic Resistance:** The noctiny has advantage on saving throws against spells and other magical effects.

### Actions

- **Multiattack:** The noctiny makes two Quarterstaff or Eldritch Fury attacks.
- **Quarterstaff:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage if used in two hands, plus 3 (1d6) force damage.
- **Eldritch Fury:** Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 10 (2d6 + 3) force damage.
