# Imperial Ghoul

*Medium* *Undead* *Lawful Evil*

- **Armor Class:** 16 (breastplate)
- **Hit Points:** 93 (17d8 + 17)
- **Speed:** walk 15 ft. burrow 30 ft.
- **Challenge Rating:** 4 (1,100 XP)
- **Source:** [Tome of Beasts 2023](https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition/) page 203

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |

- **Skills:** 
- **Damage Vulnerabilities:** False
- **Damage Immunities:** poison
- **Damage Resistances:** False
- **Condition Immunities:** charmed, exhaustion, poisoned
- **Senses:** darkvision 60 ft., passive Perception 12
- **Languages:** Common, Darakhul, Undercommon

### Special Abilities

- **Hungry Dead Nature:** The ghoul requires no air or sleep.
- **Turning Defiance:** The ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn Undead.

### Actions

- **Multiattack:** The imperial ghoul makes one Bite attack and one Claw attack.
- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and, if the target is a Humanoid, it must succeed on a DC 11 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).
- **Claw:** Melee Weapon Attack: +5 to hit, reach, one target. Hit: 17 (4d6 + 3) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- **Light Crossbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
