# Giant Leech

*Small* *Beast* *unaligned*

- **Armor Class:** 13
- **Hit Points:** 7 (2d6)
- **Speed:** swim 30 ft. walk 15 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** [Tome of Beasts 2](https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition) page 393

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 6 (-2) | 16 (+3) | 10 (+0) | 1 (-5) | 10 (+0) | 2 (-4) |

- **Saving Throws**: Dex +5, Con +2
- **Skills:** stealth +5
- **Senses:** tremorsense 30 ft., passive Perception 10
- **Languages:** —

### Special Abilities

- **Amphibious:** The leech can breathe air and water.

### Actions

- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the leech attaches to the target. While attached, the leech doesn't attack. Instead, at the start of each of the leech's turns, the target loses 5 (1d4 + 3) hp due to blood loss.<br><br>The leech can detach itself by spending 5 feet of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature, including the target, can use its action to detach the leech.


