# Cryoceros

*Large* *Monstrosity* *unaligned*

- **Armor Class:** 15 (natural armor)
- **Hit Points:** 133 (14d10+56)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 6 (2,300 XP)
- **Source:** [Tome of Beasts 2](https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition) page 76

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 19 (+4) | 11 (+0) | 18 (+4) | 3 (-4) | 13 (+1) | 8 (-1) |

- **Skills:** athletics +7
- **Damage Resistances:** bludgeoning, cold
- **Senses:** passive Perception 11
- **Languages:** —

### Special Abilities

- **Snow Camouflage:** The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
- **Trampling Charge:** If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action.

### Actions

- **Gore:** Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage.
- **Stomp:** Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage.
- **Shards of Ice (Recharge 4-6):** The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.


