# Cave Drake

*Large* *Dragon* *neutral*

- **Armor Class:** 13 (natural armor)
- **Hit Points:** 95 (10d10+40)
- **Speed:** climb 30 ft. walk 30 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** [Tome of Beasts 2](https://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition) page 55

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 17 (+3) | 14 (+2) | 18 (+4) | 6 (-2) | 13 (+1) | 11 (+0) |

- **Skills:** perception +3, stealth +4, survival +3
- **Damage Immunities:** poison
- **Condition Immunities:** poisoned
- **Senses:** darkvision 90 ft., passive Perception 13
- **Languages:** Draconic

### Special Abilities

- **Ambusher:** In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.
- **Keen Smell:** The cave drake has advantage on Wisdom (Perception) checks that rely on smell.
- **Spider Climb:** The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
- **Stone Camouflage:** The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

### Actions

- **Multiattack:** The cave drake makes three attacks: one with its bite and two with its claws.
- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
- **Blinding Spit (Recharge 5-6):** Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.


