# Young Red Dragon

*Large* *Dragon*

- **Armor Class:** 18
- **Hit Points:** 178 (17d10+85)
- **Speed:** walk 40 ft. climb 40 ft. fly 80 ft.
- **Challenge Rating:** 11 (7,200 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 119

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 22 (+6) | 10 (+0) | 20 (+5) | 14 (+2) | 12 (+1) | 18 (+4) |

- **Saving Throws**: Dex +4, Con +9, Wis +5, Cha +8
- **Skills:** intimidation +8, perception +5, stealth +4
- **Damage Immunities:** fire
- **Senses:** blindsight 30 ft., darkvision 120 ft., passive Perception 18
- **Languages:** Common, Draconic

### Special Abilities

- **Searing Heat:** A creature that starts its turn touching the dragon, or touches it or hits it with a melee attack for the first time on a turn, takes 3 (1d6) fire damage.
- **Volcanic Tyrant:** The dragon is immune to the effects of poisonous gases caused by volcanic environments. It also ignores difficult terrain caused by lava.
- **Innate Spellcasting:** The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components. 3/day each:command, hold person

### Actions

- **Multiattack:** The dragon attacks once with its bite and twice with its claws.
- **Bite:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.
- **Claw:** Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
- **Fire Breath (Recharge 5-6):** The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw  taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also takes 5 (1d10) ongoing fire damage. While affected by this ongoing damage  it is frightened of the dragon. A creature can use an action to end the ongoing damage.


