# Xorn

*Medium* *Elemental*

- **Armor Class:** 19
- **Hit Points:** 73 (7d8+42)
- **Speed:** walk 20 ft. burrow 20 ft.
- **Challenge Rating:** 5 (1,800 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 431

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 18 (+4) | 10 (+0) | 22 (+6) | 10 (+0) | 10 (+0) | 10 (+0) |

- **Skills:** perception +3, stealth +3
- **Damage Resistances:** acid; damage from nonmagical, non-adamantine weapons
- **Senses:** darkvision 60 ft., tremorsense 60 ft., passive Perception 16
- **Languages:** Terran

### Special Abilities

- **Camouflage:** The xorn has advantage on Stealth checks made to hide in rocky terrain.
- **Earth Glide:** The xorn can burrow through nonmagical, unworked earth and stone without disturbing it.
- **Treasure Sense:** The xorn can locate by smell coins and gems within 500 feet.

### Actions

- **Multiattack:** The xorn makes three claw attacks and then makes a bite attack if it can.
- **Claw:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
- **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one creature that was hit by the xorns claws at least twice this turn. Hit: 13 (2d8 + 4) piercing damage  and the xorn consumes one of the following nonmagical objects in the targets possession: a worn set of metal armor or a carried metal weapon or shield  a piece of metal equipment  a gem  or up to 1 000 coins. For 1 minute after an item is consumed  a creature can retrieve it from the gullet of a willing  incapacitated  or dead xorn  taking 7 (2d6) acid damage in the process.


