# Wererat

*Medium* *Humanoid*

- **Armor Class:** 12
- **Hit Points:** 33 (6d8+6)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 314

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |

- **Skills:** perception +2, stealth +4
- **Damage Resistances:** damage from nonmagical, non-silvered weapons
- **Senses:** darkvision 60 ft. (rat or hybrid form only), passive Perception 12
- **Languages:** Common

### Special Abilities

- **Keen Smell:** The wererat has advantage on Perception checks that rely on smell.
- **Pack Tactics:** The wererat has advantage on attack rolls against a creature if at least one of the wererats allies is within 5 feet of the creature and not incapacitated.
- **Wolfsbane:** Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.

### Actions

- **Shortsword (Humanoid or Hybrid Form Only):** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage  or 12 (3d6 + 2) piercing damage if the attack is made with advantage.
- **Hand Crossbow (Humanoid or Hybrid Form Only):** Melee or Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage  or 12 (3d6 + 2) piercing damage if the attack is made with advantage.
- **Bite (Rat or Hybrid Form Only):** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid  it makes a DC 11 Constitution saving throw. On a failure  it is cursed with wererat lycanthropy.

### Bonus Actions

- **Shapeshift:** The wererat changes its form to a giant rat, a rat-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in rat form. Its equipment is not transformed. It reverts to its true form if it dies.
- **Frenzied Bite (While Bloodied:** The wererat makes a bite attack.


