# Tiger

*Large* *Beast*

- **Armor Class:** 12
- **Hit Points:** 30 (4d10+8)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 462

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 14 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 4 (-3) |

- **Skills:** perception +3, stealth +4
- **Senses:** darkvision 60 ft., passive Perception 13
- **Languages:** 

### Special Abilities

- **Keen Smell:** The tiger has advantage on Perception checks that rely on smell.

### Actions

- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
- **Claws:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure.

### Bonus Actions

- **Opportune Bite:** The tiger makes a bite attack against a prone creature.


