# Stirge

*Tiny* *Beast*

- **Armor Class:** 13
- **Hit Points:** 2 (1d4)
- **Speed:** walk 10 ft. fly 40 ft.
- **Challenge Rating:** 1/8 (25 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 400

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 4 (-3) | 16 (+3) | 10 (+0) | 2 (-4) | 8 (-1) | 4 (-3) |

- **Skills:** 
- **Senses:** darkvision 60 ft., passive Perception 9
- **Languages:** 

### Actions

- **Proboscis:** Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage  and the stirge attaches to the target. A creature can use an action to detach it  and it can detach itself as a bonus action.
- **Blood Drain:** The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points  it detaches itself and can't use Blood Drain again until it finishes a rest.


