# Merfolk

*Medium* *Humanoid*

- **Armor Class:** 11
- **Hit Points:** 11 (2d8+2)
- **Speed:** walk 10 ft. swim 40 ft.
- **Challenge Rating:** 1/8 (25 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 329

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |

- **Skills:** perception +2
- **Senses:** darkvision 30 ft., passive Perception 12
- **Languages:** Aquan, Common

### Special Abilities

- **Amphibious:** The merfolk can breathe air and water.

### Actions

- **Trident:** Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with two hands to make a melee attack  or 3 (1d6) piercing damage if thrown.


