# Magma Mephit

*Small* *Elemental*

- **Armor Class:** 11
- **Hit Points:** 21 (6d6)
- **Speed:** walk 30 ft. fly 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 326

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 8 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |

- **Skills:** perception +2, stealth +3
- **Damage Vulnerabilities:** cold
- **Damage Immunities:** fire, poison
- **Condition Immunities:** poisoned
- **Senses:** darkvision 60 ft., passive Perception 12
- **Languages:** Ignan, Terran

### Special Abilities

- **Death Burst:** When the mephit dies, it explodes into lava. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save or half damage on a success.
- **False Appearance:** While motionless, the mephit is indistinguishable from a small magma flow.
- **Elemental Nature:** A mephit doesnt require air, sustenance, or sleep.

### Actions

- **Claws:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.
- **Heat Metal (1/Day):** Ranged Spell Attack: +4 to hit, range 60 ft., one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage  it makes a DC 10 Constitution saving throw  dropping the object on a failure.
- **Fire Breath (1/Day):** The mephit exhales a 15-foot cone of fire. Each creature in the area makes a DC 10 Constitution saving throw  taking 7 (2d6) fire damage on a failed save or half damage on a success.


