# High Elf Noble

*Medium* *Humanoid*

- **Armor Class:** 15
- **Hit Points:** 13 (3d8)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/4 (50 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 485

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |

- **Skills:** deception +4, history +2, insight +3, intimidation +4, performance +4, persuasion +4
- **Senses:** passive Perception 11
- **Languages:** any two

### Actions

- **Rapier:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
- **Ray of Frost (Cantrip; V, S):** Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage  and the targets Speed is reduced by 10 feet until the start of the nobles next turn.

### Reactions

- **Parry:** If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.


