# Goblin Skulker

*Small* *Humanoid*

- **Armor Class:** 13
- **Hit Points:** 10 (3d6)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 250

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |

- **Skills:** stealth +3
- **Senses:** darkvision 60 ft., passive Perception 10
- **Languages:** Common, Goblin

### Special Abilities

- **Goblin Skulker:** The goblin deals an extra 3 (1d6) damage when it attacks with advantage or when one of its allies is within 5 feet of its target and isnt incapacitated.

### Actions

- **Shortsword:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
- **Shortbow:** Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

### Bonus Actions

- **Nimble Escape:** The goblin takes the Disengage or Hide action.


