# Goblin Boss

*Small* *Humanoid*

- **Armor Class:** 16
- **Hit Points:** 24 (7d6)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 250

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |

- **Skills:** stealth +4, intimidation +3
- **Senses:** darkvision 60 ft., passive Perception 11
- **Languages:** Common, Goblin

### Actions

- **Multiattack:** The goblin attacks twice with its scimitar.
- **Scimitar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- **Command Minions:** Up to 3 goblins within 30 feet that can hear or see it use their reactions to make a single melee attack each.

### Bonus Actions

- **Nimble Escape:** The goblin takes the Disengage or Hide action.


