# Gnoll Pack Leader

*Medium* *Humanoid*

- **Armor Class:** 14
- **Hit Points:** 45 (10d8)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 2 (450 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 247

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |

- **Skills:** 
- **Senses:** darkvision 60 ft., passive Perception 9
- **Languages:** Gnoll

### Special Abilities

- **Pack Tactics:** The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated.

### Actions

- **Spear:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- **Multiattack:** The gnoll attacks twice with its spear.
- **Chilling Laughter (Recharge 6):** The gnolls barking laughter drives allies into a frenzy. Each other creature of the gnolls choice within 30 feet that can hear it and has a Rampaging Bite bonus action can use its reaction to make a Rampaging Bite.

### Bonus Actions

- **Rampaging Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one bloodied creature. Hit: 4 (1d4 + 2) piercing damage.


