# Gnoll

*Medium* *Humanoid*

- **Armor Class:** 14
- **Hit Points:** 22 (5d8)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 247

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |

- **Skills:** 
- **Senses:** darkvision 60 ft., passive Perception 9
- **Languages:** Gnoll

### Special Abilities

- **Pack Tactics:** The gnoll has advantage on attack rolls against a creature if at least one of the gnolls allies is within 5 feet of the creature and not incapacitated.

### Actions

- **Spear:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

### Bonus Actions

- **Rampaging Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one bloodied creature. Hit: 4 (1d4 + 2) piercing damage.


