# Giant Wasp

*Medium* *Beast*

- **Armor Class:** 12
- **Hit Points:** 18 (4d8)
- **Speed:** walk 10 ft. fly 50 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 451

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 14 (+2) | 10 (+0) | 1 (-5) | 10 (+0) | 4 (-3) |

- **Skills:** 
- **Senses:** passive Perception 10
- **Languages:** 

### Actions

- **Sting:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage and the target makes a DC 11 Constitution saving throw  taking 7 (2d6) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points  the target is made stable but poisoned for 1 hour  even if it regains hit points  and it is paralyzed while poisoned in this way.


