# Giant Goat

*Large* *Beast*

- **Armor Class:** 11
- **Hit Points:** 22 (3d10+6)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 447

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 10 (+0) | 14 (+2) | 3 (-4) | 12 (+1) | 6 (-2) |

- **Saving Throws**: Str +5
- **Skills:** athletics +5
- **Senses:** passive Perception 11
- **Languages:** 

### Actions

- **Ram:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature and the goat moves at least 20 feet straight towards the target before the attack  the target takes an additional 5 (2d4) bludgeoning damage and makes a DC 13 Strength saving throw  falling prone on a failure.


