# Forest Gnome Scout

*Medium* *Humanoid*

- **Armor Class:** 15
- **Hit Points:** 19 (3d8+6)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 491

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |

- **Saving Throws**: Dex +5
- **Skills:** nature +2, perception +4, stealth +5, survival +4
- **Senses:** passive Perception 16
- **Languages:** any one

### Special Abilities

- **Keen Hearing and Sight:** The scout has advantage on Perception checks that rely on hearing or sight.
- **Forest ways:** The scout can communicate with Small and Tiny beasts, and can innately cast blur, disguise self, and major image once each per long rest with no material components.

### Actions

- **Shortsword:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
- **Longbow:** Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.


