# Faerie Dragon Familiar

*Tiny* *Dragon*

- **Armor Class:** 15
- **Hit Points:** 14 (4d4+4)
- **Speed:** walk 10 ft. fly 60 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 205

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 3 (-4) | 20 (+5) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |

- **Skills:** arcana +4, perception +3, stealth +7
- **Senses:** darkvision 60 ft., passive Perception 13
- **Languages:** Draconic, Sylvan, telepathy 60 ft. (with other dragons only)

### Special Abilities

- **Innate Spellcasting:** The dragons innate spellcasting ability is Charisma (spell save DC 13). It can innately cast spells, requiring no material components. The dragon gains additional spells as it ages. 5 years old, at will: dancing lights, mage hand, minor illusion, 10 years old, 1/day: suggestion, 30 years old, 1/day: major image, 50 years old, 1/day: hallucinatory terrain

### Actions

- **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
- **Euphoria Breath (Recharge 5-6):** The dragon breathes an intoxicating gas at a creature within 5 feet. The target makes a DC 11 Wisdom saving throw. On a failure  the target is confused for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on a success.
- **Prismatic Light (3/Day):** The dragons scales pulse with light. Each creature within 15 feet that can see the dragon makes a DC 13 Wisdom saving throw. On a failure  the creature is magically blinded until the end of its next turn.
- **Beast Form (1/Day, 50+ Years Old Only):** The dragon targets one creature within 15 feet. The target makes a DC 13 Wisdom saving throw. On a failure  it is magically transformed into a harmless Tiny beast  such as a mouse or a songbird  for 1 minute. While in this form  its statistics are unchanged  except it can't speak or take actions  reactions  or

### Bonus Actions

- **Invisibility:** The dragon and any equipment it wears or carries magically turns invisible. This invisibility ends if the dragon falls unconscious, dismisses the effect, or uses Bite, Euphoria Breath, Prismatic Light, or Beast Form.


