# Elephant

*Huge* *Beast*

- **Armor Class:** 12
- **Hit Points:** 76 (8d12+24)
- **Speed:** walk 40 ft.
- **Challenge Rating:** 4 (1,100 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 443

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 22 (+6) | 8 (-1) | 16 (+3) | 4 (-3) | 10 (+0) | 6 (-2) |

- **Skills:** 
- **Senses:** passive Perception 10
- **Languages:** 

### Actions

- **Gore:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack  the target makes a DC 16 Strength saving throw  falling prone on a failure.
- **Stomp:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (3d10+6) bludgeoning damage.

### Bonus Actions

- **Trample Underfoot:** The elephant makes a stomp attack against a prone creature.


