# Crime Boss

*Medium* *Humanoid*

- **Armor Class:** 15
- **Hit Points:** 127 (15d8+60)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 6 (2,300 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 496

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 18 (+4) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 16 (+3) |

- **Skills:** deception +6, insight +6, intimidation +6, perception +6, persuasion +6, stealth +5
- **Senses:** passive Perception 16
- **Languages:** any two

### Actions

- **Multiattack:** The boss attacks three times with their shortsword.
- **Shortsword:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
- **Dagger:** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
- **Mark for Death:** The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target  the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack.

### Reactions

- **Command Bodyguard:** When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss.
- **Offhand Dagger:** When missed by an attack, the boss makes a dagger attack.


