# Blue Dragon Wyrmling

*Medium* *Dragon*

- **Armor Class:** 17
- **Hit Points:** 58 (9d8+18)
- **Speed:** walk 30 ft. burrow 15 ft. fly 60 ft. swim 15 ft.
- **Challenge Rating:** 3 (700 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 109

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |

- **Skills:** perception +2, stealth +3, survival +2
- **Damage Immunities:** lightning
- **Senses:** blindsight 10 ft., tremorsense 30 ft., darkvision 120 ft., passive Perception 12
- **Languages:** Common, Draconic

### Special Abilities

- **Desert Farer:** The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat.
- **Dune Splitter:** The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way.

### Actions

- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 19 (3d10 + 3) piercing damage.
- **Lightning Breath (Recharge 5-6):** The dragon exhales a 30-foot-long  5-foot-wide line of lightning. Each creature in that area makes a DC 12 Dexterity saving throw  taking 22 (4d10) lightning damage on a failed save or half damage on a success.


