# Bat

*Tiny* *Beast*

- **Armor Class:** 12
- **Hit Points:** 1 (1d4-1)
- **Speed:** walk 5 ft. fly 30 ft.
- **Challenge Rating:** 0 (25 XP)
- **Source:** [A5e Monstrous Menagerie](https://enpublishingrpg.com/products/level-up-monstrous-menagerie-a5e) page 439

| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 4 (-3) | 10 (+0) | 12 (+1) | 2 (-4) | 12 (+1) | 4 (-3) |

- **Skills:** 
- **Senses:** blindsight 60 ft., passive Perception 11
- **Languages:** 

### Special Abilities

- **Echolocation:** The bat can't use blindsight while deafened.
- **Keen Hearing:** The bat has advantage on Perception checks that rely on hearing.

### Actions

- **Bite:** Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack.


