# Wolf

*Medium Beast, Unaligned*

- **Armor Class:** 12
- **Hit Points:** 11 (2d8 + 2)
- **Speed:** 40 ft.
- **Initiative**: +2 (12)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 14 | +2 | +2 |
| DEX | 15 | +2 | +2 |
| CON | 12 | +1 | +1 |
| INT | 3 | -4 | -4 |
| WIS | 12 | +1 | +1 |
| CHA | 6 | -2 | -2 |

- **Skills**: Perception +5, Stealth +4
- **Senses**: darkvision 60 ft.; Passive Perception 15
- **CR** 1/4 (XP 50; PB +2)

## Traits

***Pack Tactics.*** The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.


## Actions

***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

