# Warhorse Skeleton

*Large Undead, Lawful Evil*

- **Armor Class:** 13
- **Hit Points:** 22 (3d10 + 6)
- **Speed:** 60 ft.
- **Initiative**: +1 (11)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 18 | +4 | +4 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +2 |
| INT | 2 | -4 | -4 |
| WIS | 8 | -1 | -1 |
| CHA | 5 | -3 | -3 |

- **Vulnerabilities**: Bludgeoning
- **Immunities**: Poison; Exhaustion, Poisoned
- **Senses**: darkvision 60 ft.; Passive Perception 9
- **CR** 1/2 (XP 100; PB +2)

## Actions

***Hooves.*** *Melee Attack Roll:* +6, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

