# Sprite

*Small Fey, Neutral Good*

- **Armor Class:** 15
- **Hit Points:** 10 (4d4)
- **Speed:** 10 ft., Fly 40 ft.
- **Initiative**: +4 (14)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 3 | -4 | -4 |
| DEX | 18 | +4 | +4 |
| CON | 10 | +0 | +0 |
| INT | 14 | +2 | +2 |
| WIS | 13 | +1 | +1 |
| CHA | 11 | +0 | +0 |

- **Skills**: Perception +3, Stealth +8
- **Senses**: Passive Perception 13
- **Languages**: Common, Elvish, Sylvan
- **CR** 1/4 (XP 50; PB +2)

## Actions

***Needle Sword.*** *Melee Attack Roll:* +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.

***Enchanting Bow.*** *Ranged Attack Roll:* +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

***Heart Sight.*** *Charisma Saving Throw*: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). *Failure:*  The sprite knows the target's emotions and alignment.

***Invisibility.*** The sprite casts *Invisibility* on itself, requiring no spell components and using Charisma as the spellcasting ability.

- **At Will:** *Invisibility*

