# Planetar

*Large Celestial (Angel), Lawful Good*

- **Armor Class:** 19
- **Hit Points:** 262 (21d10 + 147)
- **Speed:** 40 ft., Fly 120 ft. (hover)
- **Initiative**: +10 (20)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 24 | +7 | +12 |
| DEX | 20 | +5 | +5 |
| CON | 24 | +7 | +12 |
| INT | 19 | +4 | +4 |
| WIS | 22 | +6 | +11 |
| CHA | 25 | +7 | +12 |

- **Resistances**: Radiant
- **Immunities**: Charmed, Exhaustion, Frightened
- **Skills**: Perception +11
- **Senses**: truesight 120 ft.; Passive Perception 21
- **Languages**: All; telepathy 120 ft.
- **CR** 16 (XP 15,000; PB +5)

## Traits

***Divine Awareness.*** The planetar knows if it hears a lie.

***Exalted Restoration.*** If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

***Magic Resistance.*** The planetar has Advantage on saving throws against spells and other magical effects.


## Actions

***Multiattack.*** The planetar makes three Radiant Sword attacks or uses Holy Burst twice.

***Radiant Sword.*** *Melee Attack Roll:* +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.

***Holy Burst.*** *Dexterity Saving Throw*: DC 20, each enemy in a 20-foot-radius Sphere centered on a point the planetar can see within 120 feet. *Failure:*  24 (7d6) Radiant damage. *Success:*  Half damage.

***Spellcasting.*** The planetar casts one of the following spells, requiring no Material components and using Charisma as spellcasting ability (spell save DC 20):

- **At Will:** *Detect Evil and Good*
- **1e/Day Each:** *Commune*, *Control Weather*, *Dispel Evil and Good*, *Raise Dead*

## Bonus Actions

***Divine Aid (2/Day).*** The planetar casts *Cure Wounds*, *Invisibility*, *Lesser Restoration*, or *Remove Curse*, using the same spellcasting ability as Spellcasting.
