# Hobgoblin Captain

*Medium Fey (Goblinoid), Lawful Evil*

- **Armor Class:** 17
- **Hit Points:** 58 (9d8 + 18)
- **Speed:** 30 ft.
- **Initiative**: +4 (14)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 15 | +2 | +2 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| INT | 12 | +1 | +1 |
| WIS | 10 | +0 | +0 |
| CHA | 13 | +1 | +1 |

- **Gear** Greatsword, Half Plate Armor, Longbow
- **Senses**: darkvision 60 ft.; Passive Perception 10
- **Languages**: Common, Goblin
- **CR** 3 (XP 700; PB +2)

## Traits

***Aura of Authority.*** While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.


## Actions

***Multiattack.*** The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

***Greatsword.*** *Melee Attack Roll:* +4, reach 5 ft. 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

***Longbow.*** *Ranged Attack Roll:* +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

