# Hell Hound

*Medium Fiend, Lawful Evil*

- **Armor Class:** 15
- **Hit Points:** 58 (9d8 + 18)
- **Speed:** 50 ft.
- **Initiative**: +1 (11)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 17 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 14 | +2 | +2 |
| INT | 6 | -2 | -2 |
| WIS | 13 | +1 | +1 |
| CHA | 6 | -2 | -2 |

- **Immunities**: Fire
- **Skills**: Perception +5
- **Senses**: darkvision 60 ft.; Passive Perception 15
- **Languages**: Understands Infernal but can't speak
- **CR** 3 (XP 700; PB +2)

## Traits

***Pack Tactics.*** The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.


## Actions

***Multiattack.*** The hound makes two Bite attacks.

***Bite.*** *Melee Attack Roll:* +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

***Fire Breath (Recharge 5-6).*** *Dexterity Saving Throw*: DC 12, each creature in a 15-foot Cone. *Failure:*  17 (5d6) Fire damage. *Success:*  Half damage.

