# Gnoll Warrior

*Medium Fiend, Chaotic Evil*

- **Armor Class:** 15
- **Hit Points:** 27 (6d8)
- **Speed:** 30 ft.
- **Initiative**: +1 (11)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 14 | +2 | +2 |
| DEX | 12 | +1 | +1 |
| CON | 11 | +0 | +0 |
| INT | 6 | -2 | -2 |
| WIS | 10 | +0 | +0 |
| CHA | 7 | -2 | -2 |

- **Senses**: darkvision 60 ft.; Passive Perception 10
- **Languages**: Gnoll
- **CR** 1/2 (XP 100; PB +2)

## Actions

***Rend.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.

***Bone Bow.*** *Ranged Attack Roll:* +3, range 150/600 ft. 6 (1d10 + 1) Piercing damage.


## Bonus Actions

***Rampage (1/Day).*** Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

