# Giant Ape

*Huge Beast, Unaligned*

- **Armor Class:** 12
- **Hit Points:** 168 (16d12 + 64)
- **Speed:** 40 ft., Climb 40 ft.
- **Initiative**: +5 (15)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 23 | +6 | +6 |
| DEX | 14 | +2 | +2 |
| CON | 18 | +4 | +4 |
| INT | 5 | -3 | -3 |
| WIS | 12 | +1 | +1 |
| CHA | 7 | -2 | -2 |

- **Skills**: Athletics +9, Perception +4, Survival +4
- **Senses**: Passive Perception 14
- **CR** 7 (XP 2,900; PB +3)

## Actions

***Multiattack.*** The ape makes two Fist attacks.

***Fist.*** *Melee Attack Roll:* +9, reach 10 ft. 22 (3d10 + 6) Bludgeoning damage.

***Boulder Toss (Recharge 6).*** The ape hurls a boulder at a point it can see within 90 feet. *Dexterity Saving Throw*: DC 17, each creature in a 5-foot-radius Sphere centered on that point. *Failure:*  24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. *Success:*  Half damage only.


## Bonus Actions

***Leap.*** The ape jumps up to 30 feet by spending 10 feet of movement.

