# Ghoul

*Medium Undead, Chaotic Evil*

- **Armor Class:** 12
- **Hit Points:** 22 (5d8)
- **Speed:** 30 ft.
- **Initiative**: +2 (12)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 13 | +1 | +1 |
| DEX | 15 | +2 | +2 |
| CON | 10 | +0 | +0 |
| INT | 7 | -2 | -2 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | -2 | -2 |

- **Immunities**: Poison; Charmed, Exhaustion, Poisoned
- **Senses**: darkvision 60 ft.; Passive Perception 10
- **Languages**: Common
- **CR** 1 (XP 200; PB +2)

## Actions

***Multiattack.*** The ghoul makes two Bite attacks.

***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

***Claw.*** *Melee Attack Roll:* +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. *Constitution Saving Throw*: DC 10. *Failure:*  The target has the Paralyzed condition until the end of its next turn.

