# Deva

*Medium Celestial (Angel), Lawful Good*

- **Armor Class:** 17
- **Hit Points:** 229 (27d8 + 108)
- **Speed:** 30 ft., Fly 90 ft. (hover)
- **Initiative**: +4 (14)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 18 | +4 | +4 |
| DEX | 18 | +4 | +4 |
| CON | 18 | +4 | +4 |
| INT | 17 | +3 | +3 |
| WIS | 20 | +5 | +9 |
| CHA | 20 | +5 | +9 |

- **Resistances**: Radiant
- **Immunities**: Charmed, Exhaustion, Frightened
- **Skills**: Insight +9, Perception +9
- **Senses**: darkvision 120 ft.; Passive Perception 19
- **Languages**: All; telepathy 120 ft.
- **CR** 10 (XP 5,900; PB +4)

## Traits

***Exalted Restoration.*** If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

***Magic Resistance.*** The deva has Advantage on saving throws against spells and other magical effects.


## Actions

***Multiattack.*** The deva makes two Holy Mace attacks.

***Holy Mace.*** *Melee Attack Roll:* +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.

***Spellcasting.*** The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

- **At Will:** *Detect Evil and Good*, *Shapechange*
- **1e/Day Each:** *Commune*, *Raise Dead*

## Bonus Actions

***Divine Aid (2/Day).*** The deva casts *Cure Wounds*, *Lesser Restoration*, or *Remove Curse*, using the same spellcasting ability as Spellcasting.
