# Crocodile

*Large Beast, Unaligned*

- **Armor Class:** 12
- **Hit Points:** 13 (2d10 + 2)
- **Speed:** 20 ft., Swim 30 ft.
- **Initiative**: +0 (10)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 15 | +2 | +2 |
| DEX | 10 | +0 | +0 |
| CON | 13 | +1 | +3 |
| INT | 2 | -4 | -4 |
| WIS | 10 | +0 | +0 |
| CHA | 5 | -3 | -3 |

- **Skills**: Stealth +2
- **Senses**: Passive Perception 10
- **CR** 1/2 (XP 100; PB +2)

## Traits

***Hold Breath.*** The crocodile can hold its breath for 1 hour.


## Actions

***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

