# Chimera

*Large Monstrosity, Chaotic Evil*

- **Armor Class:** 14
- **Hit Points:** 114 (12d10 + 48)
- **Speed:** 30 ft., Fly 60 ft.
- **Initiative**: +0 (10)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 19 | +4 | +4 |
| DEX | 11 | +0 | +0 |
| CON | 19 | +4 | +4 |
| INT | 3 | -4 | -4 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |

- **Skills**: Perception +8
- **Senses**: darkvision 60 ft.; Passive Perception 18
- **Languages**: Understands Draconic but can't speak
- **CR** 6 (XP 2,300; PB +3)

## Actions

***Multiattack.*** The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

***Bite.*** *Melee Attack Roll:* +7, reach 5 ft. 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

***Claw.*** *Melee Attack Roll:* +7, reach 5 ft. 7 (1d6 + 4) Slashing damage.

***Ram.*** *Melee Attack Roll:* +7, reach 5 ft. 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

***Fire Breath (Recharge 5-6).*** *Dexterity Saving Throw*: DC 15, each creature in a 15-foot Cone. *Failure:*  31 (7d8) Fire damage. *Success:*  Half damage.

