# Brass Dragon Wyrmling

*Medium Dragon (Metallic), Chaotic Good*

- **Armor Class:** 15
- **Hit Points:** 22 (4d8 + 4)
- **Speed:** 30 ft., Burrow 15 ft., Fly 60 ft.
- **Initiative**: +2 (12)

|STAT|SCORE|MOD|SAVE|
| --- | --- | --- | ---- |
| STR | 15 | +2 | +2 |
| DEX | 10 | +0 | +2 |
| CON | 13 | +1 | +1 |
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +2 |
| CHA | 13 | +1 | +1 |

- **Immunities**: Fire
- **Skills**: Perception +4, Stealth +2
- **Senses**: blindsight 10 ft., darkvision 60 ft.; Passive Perception 14
- **Languages**: Draconic
- **CR** 1 (XP 200; PB +2)

## Actions

***Rend.*** *Melee Attack Roll:* +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

***Fire Breath (Recharge 5-6).*** *Dexterity Saving Throw*: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. *Failure:*  14 (4d6) Fire damage. *Success:*  Half damage.

***Sleep Breath.*** *Constitution Saving Throw*: DC 11, each creature in a 15-foot Cone. *Failure:*  The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. *Second Failure* The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

